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Skyrim legendary weapons mod
Skyrim legendary weapons mod







skyrim legendary weapons mod

  • Implemented Nordic category on forging menu (incorporating Ancient Nord & Draugr equipment).
  • Implemented a naming convention and standards for all non-unique weapons based on historical examples.
  • Thresher Maul redefined & distributed as a weaponized agricultural implement (metal covered wood).
  • Removed all staff weapons from guards and soldiers.
  • Limited Stormcloaks to appropriate Rebel weapons.
  • Limited Imperial soldiers to appropriate 1 Handed swords.
  • Incorporated a fix for the vanilla Skyrim Silver Weapon bug.
  • skyrim legendary weapons mod

  • Converted all Dragonbone weapons to Dragonsteel to prevent confusion with other Dragonbone weapons.
  • Overhauled crafting/tempering/breakdown recipes & added missing ones.
  • Reorganized and re-balanced weapon distribution system.
  • Re-incorporated the Spearblade as Crafting-Only, by popular request.
  • Changed to Crafting-Only: Pokeblade Splitter Bipolar blade.
  • Converted Immersive Weapons from SPIKE, to SPIKE – Virtual Edition – No more dependence on SPIKE.esm.
  • Random Alternate Start - Compatibility Add-ons Passionate Katana - A Retexture for Immersive weapons The Steel Nodachi and Asuma Trench Knife are used in the Modded Version Immersive Weapons Patches for ABT - Compatibility Project

    skyrim legendary weapons mod

    Animated Armour - Immersive Weapons Patch - Daedric Halberd ModificationĪnimated Armour - Immersive Weapons Patch - Grasp position repairīetter Sorting - Immersive Weapons_Compatibility Patch









    Skyrim legendary weapons mod